Familier with Guild Dungeons? I've been playing the game quite a bit and been experimenting with magic combinations. Although Some are obvious, others I got by a fluke. Since I need somewhere to write this down, I figured I'll post my findings here for others to look at.
100 Bone swords = 2 Bone + 2 Time
Acid Arrow = 2 Nature + any element
Burning Dead = 2 Flame + 2 Bone
Destiny Field = 2 Chance + any element
Fireshock = 3 Flame + Shard
Freezing arrow = 2 shard + 2 Flame
Haste = 4 Time
Haste Arrows = 2 Time + any element
Lesser Healing = 3 Nature + Flame
Night Vision = 4 Vision
Raccoon Companions = Life + 2 nature + Life
Rain of Bones = 2 Nature + 2 Bone