This has got all the ingredients needed for a decent game: a charming & novel visual style; interesting characters with solid voice acting and just enough story to keep you engaged.
However, as with most point and click puzzle games, there were some pitfalls with the puzzles that I got stumped on for way too long.
- It took me a while to figure out I had to actually inspect areas to find the coin, but Vic's emphasis on looking around did help me narrow that down on my own once I started experimenting with the UI.
- I didn't catch on to the varying sound effects of the brick puzzle until it was pointed out when you replied to another user about it. While i was trying to deduce the order by sound, I eventually figured out I could count the notches. Which was a subtle detail, but if it was made more obvious. it probably would of shattered the whole mystery.
There is a bug with the brick puzzle where if you tapped the 2nd top row of the bricks as follows from left to right: [ X X - X X - ] it kicks you out and the puzzle can no longer be attempted since it does not reset, therefore soft locking the game. I've repeated it enough times on both firefox and edge that I am convinced its not just a one off thing.
- I also got stumped for a long time on the table puzzle, but oddly it wasn't because I couldn't figure out what the liquid picture meant or something else. It was because I tripped myself up on the napkin and plate placement and was so sure of myself that I didn't double check it. I actually needed a hint from Vic on that more then the Radio & Album codes.
That aside, I really liked this and am curious as to what the finished version is gonna look like.